Click set version and type in a number in the form x.y or x.y.z or x.y.z.If you are happy continue, if not go back and change options.Otherwise, Click run and test it in a test world.If you want to do an advanced build go to those instructions now.Repeat steps 6 - 11 until you have added all the blocks you require.Set display name to what you want it to be called in the inventory. Set resource name to one of the names of the resource (will use that texture).Select that block and then click edit block.From 2DCraft version 0.8.4 and greater it does not use MSBuild either so you do not need to be here. Click add new block and give it an allowed name From 2DCraft version 0.6 (Windows store) or version 0.7 (Desktop version) and greater it comes with the game and you do not need to download it.Repeat steps 2, 3 until you have added all the resources you require.
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